![]() ![]() How is the full version planned to differ from the Early Access version? There is a basic story planned involving gods from Norse Mythology as well. “The game will be out of early access when all 9 regions of space and all 9 region bosses are added. The player interaction aspect is definitely prioritized over story.”Īpproximately how long will this game be in Early Access? If it does attract player interest in Early Access, I would like to expand the scope to include building your own space station that can be visited by other players, complete with areas to display your ships and other achievements. In some ways the Early Access is also to gauge how much interest there is in this style of game that mixes genres that aren't usually mixed. The multiplayer nature of the game allows people to continue playing around with other players even if they do run into the content wall after defeating the first 4 bosses. The game is developed by one person, and I feel like enough is done that people could get enjoyment out of the game in it's current state while I continue to create the rest of the planned maps, with the added benefit of feedback from players. (Fighter, Destroyer, Frigate, Artillery Ship, Dreadnought) The ships already exist in the project, they just have to be set up. Ships can currently be leveled up to around level 40 out of 100, with different ship models around every 10 levels. “The game's core is done and about 15-30 hours of content is added, but there are 9 worlds (regions of space) planned and as of now there are only 4. ![]()
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